ForgeWorld Gaming

Hosting guides

Game Server Hosting Guides

Plain guides to running a game server: a server missing from the list, what is actually lagging it, Steam login tokens, mods, wipe day and moving host.

76 guides

  • How to set up a 7 Days to Die dedicated server

    Install with SteamCMD app 294420, copy serverconfig.xml before editing it, open the right ports, and avoid the settings that corrupt save data.

    Updated 19 October 2026
  • 7 Days to Die server settings reference

    Every serverconfig.xml property for a 7 Days to Die V3 server with its default, the 30 settings V3 moved into SandboxCode, and how to change them.

    Updated 19 October 2026
  • 7 Days to Die server: wipe or new world

    7 Days to Die server after V3: when a new world is needed, how GameName and GameWorld pick the save, the SandboxCode step and the wcr chunk reset.

    Updated 19 October 2026
  • How to add a password to your Minecraft server

    Java Edition has no join-password setting, so adding a password to a Minecraft server means the whitelist: /whitelist on, /whitelist add and online-mode.

    Updated 14 October 2026
  • ARK server settings: rates, taming and PvE

    ARK: Survival Evolved GameUserSettings.ini and Game.ini: XP, taming, harvest, difficulty, breeding and PvE settings, and the ones that work backwards.

    Updated 21 October 2026
  • How to set up an ARK: Survival Evolved server

    Install ARK with SteamCMD, build the launch line, forward all four ports, find the two ini files, and protect the Saved folder before it costs you a world.

    Updated 21 October 2026
  • How to set up an Arma 3 dedicated server

    Install app 233780 with SteamCMD, write CONFIG_server.cfg, open the 2302 to 2306 UDP block, and avoid the port spacing trap Bohemia warn about.

    Updated 8 September 2026
  • How to set up a Conan Exiles dedicated server

    Install the Conan Exiles server, edit the right ini files, open all five ports including the pinger you cannot change, and back up game.db safely.

    Updated 8 September 2026
  • Set up a Counter-Strike 2 dedicated server

    SteamCMD install for app 730, the launch line, game modes, ports, server.cfg basics, updating, and why a running server still won't accept players.

    Updated 14 October 2026
  • How to set up a DayZ dedicated server

    Install DayZ with SteamCMD, name the config file the server actually reads, open the query port, and keep mod symlinks alive across updates.

    Updated 8 September 2026
  • How to set up an Enshrouded dedicated server

    Install the Enshrouded server from Steam Tools, edit enshrouded_server.json, open the query port, and understand what the world saves actually cover.

    Updated 22 October 2026
  • When an Enshrouded server on Linux won't start

    Fix the Proton stall with PROTON_USE_XALIA=0, update a server left on an old build, and read the log lines that prove Enshrouded is up.

    Updated 18 October 2026
  • Move an Enshrouded world to a dedicated server

    Move your Enshrouded world to a dedicated server on 1.0: where saves are, why the file must be world0.ksd, Early Access 3ad85aea files and backups.

    Updated 22 October 2026
  • Enshrouded server not showing up: the fixes

    Enshrouded dedicated server missing from the Join list, or listed but nobody can join: the filter, query port 15637, Steam favourites, passwords, slots.

    Updated 22 October 2026
  • Enshrouded server settings reference

    Every option in enshrouded_server.json for Enshrouded 1.0: presets, all 38 game settings with ranges, user groups and passwords, chat, port and slots.

    Updated 22 October 2026
  • How to set up a Factorio headless server

    Create the save first, start it with --start-server, write server-settings.json, open UDP 34197, and find the one router setting that breaks joins.

    Updated 11 October 2026
  • Factorio admin: whitelist, ban and RCON flags

    Factorio server admin: /promote, /demote, /kick, /ban, /unban, /whitelist, and the --server-whitelist, --server-banlist, --server-adminlist and RCON flags.

    Updated 18 October 2026
  • Find what is actually lagging your server

    Read TPS and MSPT before buying a bigger plan: tell slow ticks from a bad route, and find the add-on or setting actually at fault.

    Updated 17 October 2026
  • Palworld : serveur dédié sous Windows et Linux

    Serveur dédié Palworld sous Windows ou Linux : installation, port UDP 8211, connexion par IP ou serveur communautaire, prérequis Xbox et PS5.

    Updated 19 October 2026
  • A backup checklist for game servers

    What must be in a game server backup, how often to make one, the only test that proves it restores, and what to do before an update or a wipe.

    Updated 12 October 2026
  • Why a game server crashes on startup

    Read the startup log instead of guessing: Java and EULA gates, mismatched worlds and plugins, port conflicts, Steam tokens and bad launch flags.

    Updated 25 September 2026
  • How to set up a Garry's Mod dedicated server

    Install app 4020 with SteamCMD, set the mandatory Steam login token, mount a Workshop collection, open 27015, and escape a beta branch cleanly.

    Updated 8 September 2026
  • Add mods to a Minecraft Forge server

    Add single mods to a Minecraft Forge server: the Forge build for your version, every dependency, and the errors Forge prints when a jar is wrong.

    Updated 20 October 2026
  • How to run a Minecraft Forge modpack server

    Install a Forge server with --installServer, accept the EULA, drop in a modpack's server files, match the version string, and know where the world lives.

    Updated 20 October 2026
  • How to install plugins on a Paper server

    Paper plugin not loading? Check startup logs, dependencies, Java, compatible JARs and the plugins folder, then verify a clean restart.

    Updated 4 October 2026
  • Paper vs Vanilla vs Spigot vs Purpur

    Paper, Vanilla, Spigot or Purpur: what each Minecraft Java server software is, what runs on which, and which one a friends server actually needs.

    Updated 12 October 2026
  • Minecraft Realms vs a hosted server

    Realms or your own server? Compare player limits, mods and plugins, world control and backups for Minecraft Java, checked against the Minecraft Wiki.

    Updated 10 October 2026
  • Minecraft server connection errors explained

    Common Minecraft Java connection errors in 26.3's wording, from Connection refused and Timed out to not white-listed and Incompatible client, and fixes.

    Updated 20 October 2026
  • How to make a Minecraft server for friends

    Choose between Paper, Vanilla and Forge, match the Java version, accept the EULA, set the handful of server.properties lines that matter, and open 25565.

    Updated 14 October 2026
  • Minecraft server.properties reference

    Every Minecraft Java server.properties setting for 26.3: what it does, its default, a safe friends-server value, and the keys that moved to gamerules.

    Updated 1 October 2026
  • Update a Minecraft server to a new version

    Update a Minecraft Java server to 26.x without losing the world: version numbers, Java 25, Paper, Vanilla and Forge steps, and why there is no going back.

    Updated 20 October 2026
  • Upload your Minecraft world to a server

    Move an existing singleplayer Minecraft Java world onto a server: where saves live, which folder to upload, level-name, and Nether and End folders.

    Updated 1 October 2026
  • Minecraft whitelist, op and ban commands

    Whitelist, op and ban commands for a private Minecraft Java server: /whitelist and whitelist.json, /op and ops.json, /ban, /ban-ip and the ban list files.

    Updated 18 October 2026
  • Back up and restore a Minecraft server world

    Back up and restore a Minecraft server world on Paper, Vanilla or Forge: stop and copy the world folders, an optional live-copy step, and how to restore.

    Updated 18 October 2026
  • Move a game server without losing the world

    Carry a world, its configuration and its mod set to a new host, verify the copy, and keep the old server until the new one is proven.

    Updated 8 September 2026
  • Palworld dedicated server crossplay: PS5 & Xbox

    Let PS5 and Xbox friends join your Palworld dedicated server: list it as a community server, set CrossplayPlatforms and keep every version matched.

    Updated 22 October 2026
  • Palworld dedicated server mods: install and fix

    Install mods on a Palworld dedicated server: the Workshop folder, PalModSettings.ini, the restart that deploys them, and why a mod won't load.

    Updated 19 October 2026
  • How to make a Palworld server on PS5 & Xbox

    A PS5 or Xbox can't run a Palworld dedicated server. How console players get one: co-op, a PC or a host, joining, admin, voice chat and Pals.

    Updated 22 October 2026
  • Palworld dedicated server setup: Windows & Linux

    Install a Palworld dedicated server on Windows or Linux, configure UDP 8211, and join by IP or community server, including the Xbox and PS5 requirements.

    Updated 22 October 2026
  • Move your Palworld co-op world to a server

    Move a Palworld single-player or co-op world to a dedicated server: which files to copy, DedicatedServerName, WorldOption.sav and the host fix.

    Updated 21 October 2026
  • Palworld server admin commands & REST API

    Every Palworld dedicated server admin command, how to get admin, why RCON is going away and how to use the REST API, tested on a 1.0.5 server.

    Updated 22 October 2026
  • Palworld server not showing or can't connect

    Palworld server missing from the community list, or players can't join? Check -publiclobby, UDP 8211, the version, the password, bans and platforms.

    Updated 21 October 2026
  • Palworld server settings reference

    Every PalWorldSettings.ini option for a Palworld 1.0 dedicated server, with defaults: rates, death penalty, bases, guilds, PvP, passwords, ports, backups.

    Updated 22 October 2026
  • Password-protect or whitelist your server

    The join password, whitelist and admin password settings for seven games, from Minecraft to Satisfactory, with the source for each.

    Updated 6 October 2026
  • Port forwarding for game servers

    What a port is, TCP versus UDP, the common per-game ports, firewall rules on Windows and Linux, and why carrier-grade NAT can make forwarding impossible.

    Updated 18 October 2026
  • Set up a Project Zomboid dedicated server

    Install the Project Zomboid server, fix the start script before it fails, open both UDP ports, find the ini and lua files, and add mods the way that works.

    Updated 21 October 2026
  • Reset or wipe a Project Zomboid server

    Reset a Project Zomboid dedicated server in Build 42: the Saves folder to delete, a new -servername, why -Dsoftreset fails, ResetID and client map data.

    Updated 20 October 2026
  • Project Zomboid server mods from the Workshop

    Add Workshop mods to a Project Zomboid server: Workshop IDs vs Mod IDs, the WorkshopItems and Mods lines, Build 42 mods and the errors to expect.

    Updated 20 October 2026
  • How to set up a Rust dedicated server

    Install the Rust server with SteamCMD, get the query port right, let server.cfg win, and decide honestly whether to keep hosting it yourself.

    Updated 21 October 2026
  • Rust+ shows your server offline: the fixes

    Rust+ says your Rust server is offline or won't pair: the companion port (TCP, 10000 or higher), app.info, the connectivity test line, companion.id.

    Updated 19 October 2026
  • Rust server plugins with Oxide or Carbon

    Add plugins to a Rust server with Oxide or Carbon: folders, permissions, compile errors, updates, the Modded tag, and switching frameworks safely.

    Updated 21 October 2026
  • A Rust wipe day checklist for operators

    Force wipe timing from Facepunch's own wipe timer, map versus blueprint wipes, and how to prepare plugins before you announce a wipe.

    Updated 8 September 2026
  • How to set up a Satisfactory dedicated server

    Install the Satisfactory server with SteamCMD, open both ports, claim it from the Server Manager, and learn where the saves and logs really live.

    Updated 8 September 2026
  • How to set up a SCUM dedicated server

    Install app 3792580 with SteamCMD, launch SCUMServer.exe, open the UDP game port and the TCP query port two above it, and back up before updates.

    Updated 8 September 2026
  • Why your server is not showing in the list

    Isolate the real cause when a game server starts cleanly but never appears in the browser: identity, ports, backend, filters and route.

    Updated 8 September 2026
  • How to create a Steam GSLT for your server

    Create a Game Server Login Token, apply it with +sv_setsteamaccount, and avoid the token mistakes that quietly break a public server.

    Updated 8 September 2026
  • Terraria crossplay: PC, mobile and console

    Terraria crossplay today: PC and mobile share a dedicated server, consoles cannot join yet, and 1.4.6 Crossplay Phase One and Two are not released.

    Updated 12 October 2026
  • Terraria 1.4.5.8 dedicated server setup

    The Terraria server at 1.4.5.8: the download, what 1.4.5 changed for servers, saving and backups, Journey permission keys, port 7777 and TShock.

    Updated 12 October 2026
  • Terraria Host & Play vs a dedicated server

    Host & Play ends when its host leaves and its Steam joins are friends-only; a dedicated server runs without a client and mobile can join it.

    Updated 12 October 2026
  • Terraria Journey mode server: who can join

    "Only Journey characters may enter a Journey server": why Terraria splits the two, how a server sets its world mode, and the Journey power settings.

    Updated 18 October 2026
  • Move your Terraria world to a dedicated server

    Move a Terraria world to a dedicated server: find the .wld in Worlds, load it with world= in serverconfig.txt, and copy it back when you want it local.

    Updated 18 October 2026
  • Terraria admin commands: ban, unban, passwords

    The vanilla Terraria server's admin console: ban a player, lift the ban in banlist.txt, and show or change the join password with password and password=.

    Updated 12 October 2026
  • Terraria server not connecting: the fixes

    Why a Terraria join fails: port 7777 unreachable, the version mismatch boot message, Steam friends-only joins, Host & Play limits, an unsaved world.

    Updated 12 October 2026
  • Terraria server requirements: what it needs

    The wiki's small-world baseline, what raises a Terraria server's needs (world size, players, mods), how to measure yours, and why modded servers differ.

    Updated 12 October 2026
  • Terraria serverconfig.txt reference guide

    Every serverconfig.txt setting for Terraria Server 1.4.5.8: values, defaults, Journey permissions, command-line flags and the seed format, tested live.

    Updated 12 October 2026
  • Back up and restore a Terraria server world

    Back up and restore a Terraria server world: the vanilla .wld, the tModLoader .twld pair, where each lives, and how to restore from .bak files and zips.

    Updated 18 October 2026
  • tModLoader server setup on Terraria 1.4.5

    Where tModLoader stands on Terraria 1.4.5, and how a modded server runs: start scripts, the SteamCMD or GitHub install, install.txt plus enabled.json.

    Updated 21 October 2026
  • Using your ForgeWorld Gaming control panel

    What the ForgeWorld Gaming control panel shows: your server address, console, files, backup and settings, and what to do if your login never arrives.

    Updated 11 October 2026
  • Valheim admin lists and console commands

    Valheim admin lists: adminlist.txt, bannedlist.txt, permittedlist.txt, the [Platform]_[User ID] format, -console for F5, plus Kick, Ban, Unban and Banned.

    Updated 22 October 2026
  • Valheim crossplay servers and join codes

    Run a Valheim server with -crossplay: PlayFab join codes, no port forwarding, Xbox and Microsoft Store players, passwords, admin lists and version 1.0.20.

    Updated 21 October 2026
  • Valheim dedicated server mods with BepInEx

    Add mods to a Valheim dedicated server: BepInExPack_Valheim, the Linux launch variables, the plugins folder, checking the log, and what players need.

    Updated 21 October 2026
  • Valheim 1.0 dedicated server setup

    Valheim servers after the 1.0 full release: the Steam tool, the start-script copy, ports 2456-2457, chunked saves, crossplay without port forwarding.

    Updated 22 October 2026
  • Move your Valheim world to a dedicated server

    Move a Valheim world to a dedicated server: back up first, find worlds_local, convert old .db and .fwl saves, and load the world by name with -world.

    Updated 21 October 2026
  • Valheim server: can't connect, the fixes

    Valheim dedicated server refusing joins: Incompatible version, Failed to connect, Wrong password, Server full, Banned, join codes and ports 2456-2457.

    Updated 19 October 2026
  • Valheim world modifiers on a dedicated server

    Valheim server world modifiers: -preset, -modifier and -setkey, what every preset and value writes into the world on 1.0.20, and how to change them.

    Updated 22 October 2026
  • When Workshop and mod content will not load

    Diagnose Workshop collections and mod downloads that fail on a dedicated server, then isolate the one add-on breaking the install.

    Updated 8 September 2026

Tools

  • What a US$ game server really costs in CAD

    Convert a US$ game server hosting price to CAD at the latest Bank of Canada rate, add your card's foreign-transaction fee, and see the monthly and yearly cost.

  • Palworld server settings generator

    Build PalWorldSettings.ini for a Palworld dedicated server, self-hosted or on server hosting: all 122 settings with shipped defaults, checked for mistakes.

Open for orders: Minecraft from CA$15.89/month, Terraria from CA$8.99/month, Valheim from CA$15.99/month and Garry’s Mod from CA$15.99/month. Prices are in Canadian dollars, there is no setup fee, and you can cancel any time. See all 13 games.

Compare all worlds

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